Monday, December 15, 2014

Urgh. I don't know why comments aren't showing up.

I don't know why none of my comments are showing up. I think they have to be approved or something? Or my account is just weird
I'll just do it here anyway

#1 Response to Stephen's post on Murata's Pink Dot : I though different artists, Murata, and Murukami (artist I researched) have similar aspects in their art. Both use a wide range of vivid colors and have a very anime-cartoon feel. It must be a cultural similarity.

#2 Response to Molly's post on Albert Seveso: I think it’s interesting that you view Seveso’s style as redundant. I thought the complete opposite, at first glance I thought they were totally different pieces made by different artists. I think Seveso differentiates his pieces by his use of combinations of color. The colors all work together in each piece, but are distinct enough from his other his other pieces. The first is pastel-y colors, a stark contrast from the third piece that is more of the darker, richer colors. I guess it shows he’s able to work with a wide range and variety of colors and are able to blend them together well. Being a CD designer, I think he has no choice but to make his pieces look different. His designs have to accurately illustrate the band and their music. We can’t have all CD covers similar looking can we? Looking at it closer I do get the common “underwater ink” and “smoke trail” signature. It is very cool to look at, and it’s cool he does this by breaking up the main picture and re-layering it with colors.

#3 Response to Lauren's post on Rus Khasanov: His art is so interesting! at firs I thought he just photographed dippin' dots.His video was especially cool I like how he took a more scientific approach to his art. He looked at how different solutions reacted with eachother. It reminds me of science experiments when I was kid, when you put dish soap in milk

#4 Response to Justin's post on Inhyee Lee: The face jumble is completely different approach.I've never seen or heard of anything like it. Props to her for being able to think of something like that, I especially like her quote "I draw a line between them and start defining their hidden relationships”. I'm curious about the same thing you are though, does the face change with each piece or key, or is it completely randomized.

#5 Response to Becca's post on Mary Huang: Yes! I love seeing commercial artists, cause their creations/ designs are art too!  A lot of people miss that fact, despite the commercial art being the things they see the most. Especially in fashion, it should be seen as pieces, it's just another art medium. It's even better that she lets us be the artist/designer

#6 Response to Nicole's post on Jody Zellen: From the pieces you chose, there isn't really a consistent feel or look to her art. I got kinda confused, they look like they're different pieces. You did however mention in her bio that she is involved in many mediums of art such as animation, photography and web designs. That's probably why her art looks so different because she has a wide variety and is flexible.

#7 Response to Rayna's post on Milton Glasser: I agree, the I (heart) NY logo is kinda overused. I'm guilty of owning one of those shirts. That logo though, changed not just New York but everything else. It's so iconic you see it everywhere. Imagine where the world would be without it. There might be a tackier logo, I like this one, it's simple classy and timeless.

#8 Response to Aaron's post on Jared Nickerson: I really like Nickerson's art. It has that pop of color and cartoon feel. I like the Mr. Topstache vs JThree piece. It's like he purposely puts in classy elements such as the mustache and top hat to contrast the graffiti. I'm gonna look him up cause I think it'll be interesting to see his animations compared to his illustrations

#9 Response to Roberto's post on Steven Soderbergh: He's an interesting choice of director. He's not one usually one would think of. Directors that first come to mind are Roman Polanski, James Cameron (ugh) and Christopher Nolan (ehh...) Looking at his history though, he has a wide variety of movies and he works as all possible roles in a movie such as director, producer and cinematographer.

#10 Response to Ian's post on Bram Vanhaeran. His art looks really nice and I know how hard it and how much effort he must have put in them. Illustrator is sometimes difficult to work with, he had to trace each shape. The portraits are very realistic looking. But...I don't know to me it seems like a photo filter could achieve the same effect... I feel bad saying that cause I know I wouldn't be able to re-create it and that he took time to create every detail...

Mike Campau

Mike Campau studied at the University of Michigan, Mike dabbled in scientific illustration, graphic design and photography. After graduating with a B.F.A., he finally found his passion of digital art - combining photography, illustration and cgi. He regards himself as a digital media artist because he believes if he calls himself a photographer or retouch-er, it limits what people think he can do.  Through the years, he's work on high profile brands like; Chevrolet, WWE, Budweiser, Ford, Pepsi, ESPN, and Sony  His talents have also landed him celebrity projects.

fstoppers_mike Campau_gary Martin USA  Mike Campau_Fstoppers_Gary W Martin-10

I think its hard to get meaning off an advertisement, because the idea is not completely original. Campau has to take into consideration what the product is trying to sell and how they want to be packaged. He however, does try to keep the same clean simple feeling. Campau says that although he doesn't have one distinct style he says that he makes the pictures as realistic as they can be. Obviously these situations would never be shot as it and are obviously digitally altered, but still, he says he doesn't want to put anything to out there.

There's this huge stigma with commercial artists, but I really wanted to do another commercial artist, because this is what most of the general public will see. Of course I think the reason that there's a stigma is because the artist intent and voice is kinda lost. I'm sure some of the artist voice is still in there, and I think in Campau's  perspective, it's fun. He likes what he does. Finally it's easier for people to understand and appreciate.

Jeremy Blake

Jeremy Blake was born October 4th 1971. Blake is graduate of both the School of the Art institute of  Chicago and the California institute of Art. He first garnered attention in the late 1990s with his large-scale, semi-abstract digital C-prints (negatives) that showed both the appearance of being paintings and photographs, but yet were completely neither.
Jeremy Blake



https://www.youtube.com/watch?v=hLM9wQcCrFo

At first I just regarded Blake's art as "pretty." I didn't really understand much without delving into his bio. Reading further, I began to understand, it reflects Blake's state of mind, his art is suppose to depict hallucinations. His art gives that hauntingly beautiful feel, the "beauty in chaos." It's really hard to describe the feel of his art, however I found this quote to desribe the combination of feelings in his art "Blake's aesthetically stylized works addressed a range of subjects from violence and terrorism to glamour and decadence, from metaphors of architectural spaces to profiles of cultural personifications."

Art is suppose to stimulate thinking, I think that that is the weakness in Blake's art. His intention is lost at first glance and without the artists' background. Only few may get "hallucination" from first glance. I think it was helpful that I put the art after the background, I've been unconsciously doing that. But I think my thought process works like that, it's easier for me to write what I think after reading the artist bio, then looking at the art. The art suddenly makes a lot more sense.

http://www.ktfineart.com/artists/jeremy_blake/

Sunday, December 14, 2014

Joseph Nechvatal

Joseph Nechvatal was born in Chicago. He studied fine art and philosophy.He started with graphite drawings that were often photo-mechanically enlarged. Then he used computer viruses to create both digital and audio art .
 https://www.youtube.com/watch?v=up29Rc-ksfM

It's very similar to Domis' art aesthetic. Both use the same idea. Both use computer with variations, the only difference with Nechvatal, is that he inputs virus instead of inputting algorithms. The intent is also different, where as Dombis was to show the randomness of life, Nechvatal was to showcase the upcoming of science and technology in this age. I like how he is able to use different types of digital media. The viruses he inputs work for both photographs and computer sounds

I think it's interesting I've picked two computer artists. Their art is different, it's really hard for me to understand it.Especially with Nechtval's composition, to me it just sounds like computer sounds spliced together.  What the computers, algorithms, and viruses produce are very interesting, but it also seem very random and unintentional. I get that their intent is that of, but have not the exact idea as to what the final product is. Some modern art is like that, and I guess I don't really understand modern art.



Tuesday, December 9, 2014

Takashi Murukami

Kanye West, music video art created by Murukami:  https://www.youtube.com/watch?v=6CHs4x2uqcQ


     Takashi Murakami was born in 1962 in Tokyo, and received his BFA, MFA and PhD from the Tokyo University of the Arts. He believes that an artist is someone who makes an effort to know the borders between worlds He works in fine arts media such as painting and sculpture as well as considered commercial media —fashion, merchandise, and animation Murukami is known for blurring the line between high and low arts. He coined the term superflat, flattened forms in Japanese graphic art, animation, pop culture and fine arts a movement. Murakami was unsatisfied with the state of contemporary art in Japan, believing it to be “a deep appropriation of Western trends.” Thus, much of his early work was done in the spirit of social criticism and satire. Although he gained attention from this, his art was not well received. 


Murkami's art is very pop art-ish, it's very hard to separate it from anime and cartoons. I think of his art as anime, when actually anime derived from his art. It's hard to create a critique on his art, as there is a culture difference. Murakami states that he creates his art to reflect Japan's post-war era. The use of bright color embraces the idea of pop art and makes it very modern. Allowing the idea of  commercialized artHis art shows the major differences between cultures. In Japan there is no boundary between what is art and what is commerce

I think the fact that Murukami blurs the lines between "high art" and art that can be commercialized is very interesting.(Especially designing a Kanye West music video.)  This however may earn him many negative critiques. There is this stigma that comes with art and that it shouldn't be commercialized. By commercializing his artwork he reaches a larger audience for his creations. It also gives the idea of a modern more diverse world.

I really like Murukami's art. It's very different from what people usually define art as. It makes us (or at least me) How animations and fashion are also art. TV shows, music and fashion define our society. By putting his art in commercialized things, he is able to incorporate today's society in his art without just literally creating what he sees.

http://www.gagosian.com/artists/takashi-murakami
http://www.takashimurakami.com/

Pascal Dombis

Dombis was born on 1965 in Metz, France. He earned an engineering degree from the Insa University as well as attending Tufts where he attended computer art classes at Boston Museum School and began to use computers and algorithms in his art. Dombis is noted for his use of simple algorithm. When he  inputs algorithms in, new and unpredictable forms come and generate the unlikely  Dombis initially worked with simple rules such as drawing straight lines But then he used  digital  tools for transformations So Dombis does not consciously conceive a structure in advance. He lays down simple rules and lets them go through a series of interactions. Thus creating excessive repetitions of simple processes. 



 Dombis tries to confront the human viewer with 'his/her' own forms of irrationality. This is why he takes simple basic rules and transforms them without structure or reason to reflect the surrealist and nihilist ideals of the absurd. Like his art, there is no logical explanation to as why humanity and things are the way they are. His art reflects his ideals, it looks like simple lines repeated without structure or reason.


The art that Dombis creates is strong for the same reasons as its weaknesses. His art accurately portrays his intentions in that life is random and there is no structure. However, this can be seen as a weakness and can be critiqued. Although he programs the computers and uses basic tools, he himself does not know what will come out. He does not create the structure, so it can be argued that he doesn't create the art. Also because he only transforms basic algorithms, anyone can do this, it is easily copied. Can this be considered art if anyone with a computer and an equation can do this? 


http://dombis.com/
http://www.thecatstreetgallery.com/artist/PascalDombis/biography/

Wednesday, December 3, 2014

W.T.S.

I really shouldn't upload it through blogger. It kills the quality, it's so bad. But I don't want to put it on youtube. The real video has nice quality. Promise.

It really works that there was toilet paper on the table. Totally coincidental but it works!

http://youtu.be/jbdORyc5nVk