Wednesday, October 29, 2014

Tabaimo Art Response

Tabimo’s creates her work by first hand drawing what she wants or feels, then continues to scan it then finishes it by filling it through digital media. She then uses the entire to building to showcase her work.  She uses both her personal experiences and social issues as inspiration for her work. With this she creates an abstract narration of the way she see’s things.

It is hard to say whether Tabimo’s  work is successful or not. She says that she only carries the 50% of the responsibility as the artist.  The other half, the viewer is responsible for.  There isn’t really an understandable or singular mood. There  are culture differences, it is hard to fully understand the artist’s intention. Furthermore, it is hard to see the artist perspective. However because she says that the viewer has half the responsibility, her art allows for different interpretations.


Tabaimo uses different media to enhance her narration and to fully involve her viewers. In that sense it is successful.  As she said, she doesn’t focus much on the characters, but rather the narrative and plot. By using the whole building, she is able to lead her viewers through her whole story. In addition, one of her concepts were that social media and society these days, such as the internet is always watching.  By surrounding the viewer with all her media creations, it highlights the idea that someone is always watching, and that we our constantly surrounded by media. Likewise, it’s like we can see through her brain by watching all her creations. 
It's kinda basic. But I forever have the problem of either the piece being to plain or to kiddy. I can't find that balance middle ground...

Monday, October 20, 2014

Project critique form for project 3

What ideas did I incorporate.
This project was another on of those projects that I didn't really have a set idea for it. I just went with the flow and tried to make things I like. I purposely left the middle part of my face blank cause I didn't want it to look messy and overwhelming. It still keeps the idea of a "self portrait" rather than me just creating blobs of the pattern/swatches I made.

Was it successful?
In some ways or another, I think it was successful in accurately depicting me as a person, but not as an illustrator project. At first I thought the project looked liked a five year old did it, but then I realized I'm like a five year old. (It's not as bubble gum on print as it is online) I also started to realize that I was using similar combinations,( which definitely shows what colors I like as a person) and although I'm not really a fan of pink, I tended to use it a lot cause it was the color that popped out the most to me.

What skills did I learn?
Illustrator itself I learned how to use. I learned how to create patterns/swatches but also to (try and) put them accurately over another image.

Challenges I faced.
So many. Illustrator over all was a challenge. I would sometimes want to create patterns but had no idea how to execute it on illustrator. Sometimes it was the opposite, where I would make patterns then realize I had already made one with similar shapes/color combinations. Lastly my hand was unsteady and I don't have enough patience for precision.

Resolution/What would I change
I got as close as I could to the shape. As for the similar patterns, it ended up working for me cause it gave the idea of coherency, all the patterns related to each other. By 'shapes' I thought I had to use the polygon tools, I only later found out that I'd be able to make nicer patterns using text or the paint tool. Furthermore, having a touchscreen PC,  it was easier and more fun to craft patterns on my own.

If I were to do the work a second time.
 I was so bummed I wasn't able to use my text pattern (it seemed like it wouldn't fit if I just slapped it on there)  despite it being my favorite. If I were to do it over again, I'd make all my patterns text, either words letters, numbers or characters. I think it'd be more interesting that way.